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Jeff Sutherland

Scrum

The traditional product development approach, known as the Waterfall Method, is flawed. It involves breaking down projects into sequential stages and planning them out, but often leads to delays, budget overruns, and unwanted products. In contrast, SCRUM, created in 1993, offers a dynamic and flexible alternative. Drawing inspiration from the Toyota Production System and combat aviation's OODA loop, SCRUM relies on small, efficient teams. These teams prioritize tasks and engage in short, focused sprints, maintaining alignment through daily stand-up meetings. Jeff Sutherland, co-creator of SCRUM, views it as a transformative tool for various industries, capable of driving business innovation and efficiency.

Scrum
Scrum

book.chapter The challenge - ineffective traditional planning

Traditional top-down planning, where directives and timelines are issued from the upper echelons of an organization down to its base, employing visually appealing but ultimately deceptive color-coded charts, fails to deliver effective results. This method creates a facade of organization and control, which deceives no one. It's crucial to recognize that while planning is a valuable exercise, adhering rigidly to plans without room for flexibility is unwise. Typically, the conventional approach to project planning involves a hierarchical, waterfall-style distribution of tasks and methodologies from the top down. Planners may dedicate months to detailing the necessary tasks and assigning responsibilities. They produce elaborate Gantt charts, color-coded for clarity, outlining who will do what and when. However, the flaw in this system becomes apparent when these meticulously crafted plans encounter the unpredictable nature of reality. As a result, projects planned in this traditional manner frequently exceed their deadlines and budgets. Moreover, by postponing the reveal of the final product to the end-user until the project's conclusion, there's a significant risk of delivering a product that no one desires or is willing to purchase. Gantt charts, developed by Harry Gantt around 1910 and widely utilized for military planning during World War I, are hardly a testament to successful project management. The continued reliance on a planning tool designed for trench warfare in the early 20th century in today's dynamic and complex environment is illogical. The stark reality is that conventional planning is an illusion, offering a semblance of control on paper that rarely translates into success in practice. In response to these challenges, the software industry in the early 1990s embraced a new planning paradigm encapsulated in the "Agile Manifesto." This manifesto, grounded in simple yet profound values, emphasizes the importance of people over processes, the creation of functional products over exhaustive documentation, collaboration with customers to meet their needs over contractual negotiations, and the agility to respond to market changes over adherence to outdated plans. It also redefines the manager's role as a facilitator who removes obstacles to team productivity. The Agile methodology, with its roots in the software development sector, has since proliferated across various industries, demonstrating its versatility and effectiveness beyond its original domain. SCRUM, a framework that embodies the Agile philosophy, draws inspiration from a diverse array of sources. It incorporates the principles of Tauchi Ohno, the architect of the Toyota Production System, emphasizing the removal of impediments and the significance of maintaining a continuous flow of work. This approach was further elaborated by Hirotaka Taheuchi and Ikujiro Nonoka in their influential 1986 Harvard Business Review article, "The New New Product Development Game." Additionally, SCRUM integrates the OODA loop from US Air Force combat training, advocating for a dynamic and responsive strategy to reduce risk, and the PDCA (Plan, Do, Check, Act) cycle from W. Edwards Deming, promoting continuous improvement. The martial arts philosophy of Shu Ha Ri, which outlines a progression from learning the fundamentals to creative innovation, also informs the SCRUM framework. These diverse influences converge to form the philosophical foundation of SCRUM, offering a robust alternative to traditional project planning methodologies. Jeff Sutherland, a co-creator of SCRUM, criticizes the reliance on Gantt charts and the tendency of organizations to employ individuals solely for the purpose of maintaining these charts. He argues that this practice perpetuates a cycle of denial, where managers invest in creating the illusion of adherence to a plan rather than confronting the plan's failure when faced with reality. Sutherland advocates for SCRUM's ability to unite teams around a common goal, emphasizing the incremental delivery of value as a counterpoint to the frequent failures of large-scale projects plagued by cost overruns and lack of functionality. SCRUM, according to Sutherland, minimizes wasted effort on non-value-adding work, aligning team efforts with the creation of meaningful and impactful outcomes.

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